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Author/Affiliation: Konstantinos Papageorgiou
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Open AccessArticle
11 Pages, 1,286 KB Download PDF

Initial Experiments using Game-based Learning Applied in a Classical Knowledge Robotics in In-Person and Distance Learning Classroom

Advances in Science, Technology and Engineering Systems Journal, Volume 6, Issue 4, Page # 212–222, 2021; DOI: 10.25046/aj060425
Abstract:

This paper addresses experiments with Scratch-developed games in the robotics introduction course at the Federal University of Technology – Paraná. It aims at assisting learning of classical and initial robotics concepts. This proposal, similar to the classic 80s war tanks game on Atari 2600, was developed using an autonomous vehicle. In the first experiment, applied…

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(This article belongs to the SP11 (Special Issue on Innovation in Computing, Engineering Science & Technology 2021) & Section Robotics (ROB))

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