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Author/Affiliation: Linda William
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Open AccessArticle
9 Pages, 1,252 KB Download PDF

Enhancing Decision Making Capabilities in Humanitarian Logistics by Integrating Serious Gaming and Computer Modelling

Advances in Science, Technology and Engineering Systems Journal, Volume 5, Issue 3, Page # 402–410, 2020; DOI: 10.25046/aj050351
Abstract:

The field of humanitarian logistics has in recent times gained an increasing attention from both academics and practitioners communities alike. Although various research groups have addressed theoretical and technical developments in humanitarian logistics using conventional research tools, applied research appears to be often dependent on practitioners’ inputs. This paper is an attempt to fill the…

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(This article belongs to the SP9 (Special Issue on Multidisciplinary Innovation in Engineering Science & Technology 2020) & Section Interdisciplinary Applications of Computer Science (CSI))
Open AccessArticle
6 Pages, 971 KB Download PDF

Marginalizing Last Mile Logistics Cost through 4th Party Milk Run

Advances in Science, Technology and Engineering Systems Journal, Volume 4, Issue 4, Page # 462–467, 2019; DOI: 10.25046/aj040456
Abstract:

To reduce its high last mile logistics cost, a company may explore different options such as a horizontal collaboration with another company that has a similar logistics requirement. Traditionally, the collaboration can be conducted through an outsource contract mechanism where the company may need to guarantee a certain number of logistics demands or usage for…

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(This article belongs to the SP7 (Special Issue on Advancement in Engineering and Computer Science 2019) & Section Transportation Science & Technology (TST))
Open AccessArticle
13 Pages, 2,047 KB Download PDF

Extendable Board Game to Facilitate Learning in Supply Chain Management

Advances in Science, Technology and Engineering Systems Journal, Volume 3, Issue 4, Page # 99–111, 2018; DOI: 10.25046/aj030411
Abstract:

Game-based learning has been introduced as an interactive tool to facilitate learning and training processes in various fields, including supply chain management (SCM). Most of these games are specifically designed to focus on certain scenarios and concepts. For example, the original beer distribution game focuses on a single product supply chain without considering capacity and…

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(This article belongs to the SP5 (Special Issue on Multidisciplinary Sciences and Engineering 2018) & Section Transportation Science & Technology (TST))

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