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Author/Affiliation: Urip SulistiyoEffectiveness of Gamified Instructional Media to Improve Critical and Creative Thinking Skills in Science Class
by Neni Hermita, Rian Vebrianto, Zetra Hainul Putra, Jesi Alexander Alim, Tommy Tanu Wijaya and Urip Sulistiyo
Advances in Science, Technology and Engineering Systems Journal,
Volume 7,
Issue 3,
Page # 44–50,
2022;
DOI: 10.25046/aj070305
Abstract:
Gamified Instructional Media has recently been widely used in the education sector to improve students’ abilities. Using Gamified Instructional Media at the elementary school level becomes more interesting because it is in accordance with the way children learn K1-K6. The research aims to identify the gamified instructional using Genially to improve students’ critical and creative…
Read More(This article belongs to the SP12 (Special Issue on Multidisciplinary Sciences and Engineering 2021-22) & Section Education (EDU))
