Results (2)
Search Parameters:
Author/Affiliation: Yasushi KambayashiEvaluation of a Classroom Support System for Programming Education Using Tangible Materials
In recent years, the utilization of tangible educational materials has attracted attention on educational settings. They provide hands-on learning experiences for beginners. This trend is especially notable in the field of programming education. Such educational materials are employed in many institutions worldwide. They liberate learners of programming from programming languages that are confined in a…
Read MoreEstimating Academic results from Trainees’ Activities in Programming Exercises Using Four Types of Machine Learning
Predicting trainees’ final academic results in the early stage of programming class is a significant mission in the field of learning analytics. Performing exercises in programming class is hard and it takes a lot of time for trainees. For this reason, careful support with trainees are offered in many classes through classroom assistants (CAs). Even…
Read More
