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Keyword: Digital GamesPersonalized Serious Games for Improving Attention Skills among Palestinian Adolescents
Serious games (SGs) are interactive and entertaining digital games with a special educational purpose. Studies have shown that SGs are effective in enhancing educational skills. Cognitive skills training through serious games have been used in improving students learning outcomes. In this article, we introduce the ‘plants kingdom’ serious game for improving adolescents’ cognitive skills, mainly…
Read MoreARAIG and Minecraft: A Modified Simulation Tool
Various interruptions to the daily lives of researchers have necessitated the usage of simulations in projects which may not have initially relied on anything other than physical inquiry and experiments. The programs and algorithms introduced in this paper, which is an extended version of research initially published in ARAIG And Minecraft: A COVID-19 Workaround, create…
Read MoreInitial Experiments using Game-based Learning Applied in a Classical Knowledge Robotics in In-Person and Distance Learning Classroom
This paper addresses experiments with Scratch-developed games in the robotics introduction course at the Federal University of Technology – Paraná. It aims at assisting learning of classical and initial robotics concepts. This proposal, similar to the classic 80s war tanks game on Atari 2600, was developed using an autonomous vehicle. In the first experiment, applied…
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