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Keyword: Game DesignAssessment of the usefulness and appeal of stigma-stop by psychology students: a serious game designed to reduce the stigma of mental illness
Advances in Science, Technology and Engineering Systems Journal,
Volume 2,
Issue 3,
Page # 186–190,
2017;
DOI: 10.25046/aj020324
Abstract:
The present work describes the first serious game designed to reduce the stigma among students towards mental health problems. The game is called Stigma-Stop, and it features characters who suffer from various mental disorders. Players are provided with information about different mental illnesses, and they are presented with several options on how to act when…
Read More(This article belongs to the SP3 (Special issue on Recent Advances in Engineering Systems 2017) & Section Interdisciplinary Applications of Computer Science (CSI))
Program with Ixquic
by Carmen Ramos and Tania Patiño
Advances in Science, Technology and Engineering Systems Journal,
Volume 2,
Issue 3,
Page # 918–921,
2017;
DOI: 10.25046/aj0203115
Abstract:
The goal of this paper is to explain the story telling, game design, game play and how is the interaction with the game Program with Ixquic. Here is the description about the new approach to this video game I called Program with Ixquic. Initially focused on an educational video game but now is a hybrid,…
Read More(This article belongs to the SP3 (Special issue on Recent Advances in Engineering Systems 2017) & Section Interdisciplinary Applications of Computer Science (CSI))
