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Keyword: RealismEffect of Smooth Transition and Hybrid Reality on Virtual Realism: A Case of Virtual Art Gallery
Virtual reality (VR) is finding applications in a wide range of industries; however, a significant number of users find VR experience considerably different from the real-world experience. To match the real-world experience, the VR experience should look real, should be immersive, and be in line with the users’ anticipation. Achieving realism in the virtual representation…
Read MoreAntecedents to Learners’ Satisfaction with Serious Games: An Investigation Using Partial Least Square
Serious games are at the forefront of discussions about the future of learning. Research shows that they can help improve student motivation and knowledge transfer by making learning experiences more pleasurable. Teaching practices are increasingly enhanced or complemented by serious games; skills and knowledge are developed by recreating realistic situations allowing learners to enhance their…
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