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Author/Affiliation: Fumiya KinoshitaA Study on Novel Hand Hygiene Evaluation System using pix2pix
The novel coronavirus infection (COVID-19), which appeared at the end of 2019 has developed into a global pandemic with numerous deaths, and has also become a serious social concern. The most important and basic measure for preventing infection is hand hygiene. In this study, by photographing palm images of nursing students after hand-washing, using fluorescent…
Read MoreActigraph Analysis of Elderly Dementia Patients During Phototherapy Using Non-Linear Analysis
Dementia is one of the three primary diseases that increases the level of nursing care required for the elderly. Dementia can lead to an increased burden not only on those who have contracted it, but also their families and the surrounding environment; initiatives for preventing dementia and slowing the decline of cognitive function are expected…
Read MoreDiscriminant Analysis of Diminished Attentiveness State Due to Mental Fatigue by Using P300
Fatigue is broadly divided into two types depending on the content of a task: physical fatigue and mental fatigue. Mental fatigue is associated with human error. It is thus important to search for indicators that can easily evaluate mental fatigue. The aim of this study is to construct a system that can evaluate mental fatigue…
Read MoreEffects of The Low-Resolution 3D Video Clip on Cerebrum Blood Flow Dynamics
We have already succeeded in findings that stereoscopic video clips enhance brain activity. We herein increase the knowledge about the influence of 3D and blurred images on the human body, especially on brain activity. From of old, it has been pointed out that the motion sickness is induced by the blurred images. In this study,…
Read MoreExpression of balance function during exposure to stereoscopic video clips
Recently, with the rapid progress in image processing and three-dimensional (3D) technologies, stereoscopic images are available not only on television but also in theaters and gaming consoles. Asthenopia and visually induced motion sickness (VIMS) are well-known phenomena experienced by users while viewing video clips, playing immersive video games, and other such activities. In previous studies,…
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