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Author/Affiliation: Stephanny VicunaPolo
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Open AccessArticle
8 Pages, 750 KB Download PDF

Predicting School Children Academic Performance Using Machine Learning Techniques

Advances in Science, Technology and Engineering Systems Journal, Volume 6, Issue 5, Page # 08–15, 2021; DOI: 10.25046/aj060502
Abstract:

The study aims to assess the machine learning techniques in predicting students’ associated factors that affect their academic performance. The study sample consisted of 5084 middle and high school students between the ages of 10 and 17, attending public and UNRWA schools in the West Bank. The ‘Health Behaviors School Children’ questionnaire for the 2013-2014…

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(This article belongs to the Special Issue on Innovation in Computing, Engineering Science & Technology 2021 & Section Interdisciplinary Applications of Computer Science (CSI))
Open AccessArticle
8 Pages, 1,528 KB Download PDF

Personalized Serious Games for Improving Attention Skills among Palestinian Adolescents

Advances in Science, Technology and Engineering Systems Journal, Volume 6, Issue 4, Page # 368–375, 2021; DOI: 10.25046/aj060441
Abstract:

Serious games (SGs) are interactive and entertaining digital games with a special educational purpose. Studies have shown that SGs are effective in enhancing educational skills. Cognitive skills training through serious games have been used in improving students learning outcomes. In this article, we introduce the ‘plants kingdom’ serious game for improving adolescents’ cognitive skills, mainly…

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(This article belongs to the Special Issue on Innovation in Computing, Engineering Science & Technology 2021 & Section Interdisciplinary Applications of Computer Science (CSI))

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Special Issue on Emerging Multidisciplinary Directions in Engineering, Computing, and Applied Sciences 2026-27
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Deadline: December 31, 2026