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Author/Affiliation: Stephanny VicunaPoloPredicting School Children Academic Performance Using Machine Learning Techniques
The study aims to assess the machine learning techniques in predicting students’ associated factors that affect their academic performance. The study sample consisted of 5084 middle and high school students between the ages of 10 and 17, attending public and UNRWA schools in the West Bank. The ‘Health Behaviors School Children’ questionnaire for the 2013-2014…
Read MorePersonalized Serious Games for Improving Attention Skills among Palestinian Adolescents
Serious games (SGs) are interactive and entertaining digital games with a special educational purpose. Studies have shown that SGs are effective in enhancing educational skills. Cognitive skills training through serious games have been used in improving students learning outcomes. In this article, we introduce the ‘plants kingdom’ serious game for improving adolescents’ cognitive skills, mainly…
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