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Keyword: Augmented Reality
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Open AccessArticle
9 Pages, 1,187 KB Download PDF

Assistive System for Collaborative Assembly Task using Augmented Reality

Advances in Science, Technology and Engineering Systems Journal, Volume 9, Issue 4, Page # 110–118, 2024; DOI: 10.25046/aj090412
Abstract:

Augmented reality (AR) technology has been increasingly used in developing teaching materials with the aim of sparking more interest in technology (T) and engineering (E) among students in STEM education. In the proposed system, AR is integrated with an educational robot controlled by a KidBright microcontroller board, developed by the Educational Technology research team (EDT)…

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(This article belongs to the SP17 (Special Issue on Innovation in Computing, Engineering Science & Technology 2024-25) & Section Education (EDU))
Open AccessArticle
13 Pages, 17,497 KB Download PDF

Development and Usability Evaluation of Mobile Augmented Reality Contents for Railway Vehicle Maintenance Training: Air Compressor Case

Advances in Science, Technology and Engineering Systems Journal, Volume 9, Issue 1, Page # 91–103, 2024; DOI: 10.25046/aj090109
Abstract:

The air compressor of a railroad vehicle is an important equipment that produces compressed air used in braking systems. New visual interaction techniques were proposed and evaluated to develop effective augmented reality content for maintenance support and training of this device. To this end, modeling techniques capable of fast animation, storyboard production to support light…

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(This article belongs to the SP16 (Special Issue on Computing, Engineering and Multidisciplinary Sciences 2024) & Section Railway Engineering (ERL))
Open AccessArticle
9 Pages, 6,730 KB Download PDF

Augmented Reality Based Visual Programming of Robot Training for Educational Demonstration Site

Advances in Science, Technology and Engineering Systems Journal, Volume 8, Issue 5, Page # 8–16, 2023; DOI: 10.25046/aj080502
Abstract:

The human resource development of robotics and automation in the smart factory is an important factor in “Thailand 4.0” roadmap, which is following the industry 4.0 model. To pursue this goal of Thailand 4.0 roadmap of labor development, the effective and intuitive training system must be easy to understand. This study proposes the implementation of…

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(This article belongs to the SP15 (Special Issue on Innovation in Computing, Engineering Science & Technology 2023) & Section Robotics (ROB))
Open AccessArticle
10 Pages, 2,410 KB Download PDF

Prototype of an Augmented Reality Application for Cognitive Improvement in Children with Autism Using the DesingScrum Methodology

Advances in Science, Technology and Engineering Systems Journal, Volume 6, Issue 1, Page # 587–596, 2021; DOI: 10.25046/aj060163
Abstract:

In this COVID-19 pandemic, it has been registered that children with autism are not learning properly with this virtual modality in Peruvian education. The main objective of this research work is to design a mobile application with augmented reality so that autistic children can improve their cognitive development in their virtual and face-to-face classes, the…

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(This article belongs to Section Interdisciplinary Applications of Computer Science (CSI))
Open AccessArticle
8 Pages, 1,224 KB Download PDF

Contextualization of the Augmented Reality Quality Model through Social Media Analytics

Advances in Science, Technology and Engineering Systems Journal, Volume 5, Issue 4, Page # 184–191, 2020; DOI: 10.25046/aj050422
Abstract:

Augmented Reality applications are gaining popularity while maintaining novelty. Many industries are utilizing the user interface type, and use cases are becoming repeat patterns of problem solutions. Despite this rising popularity, quality has not matured nor has the technology become mainstream. Novelty must be approached as risk, and risk must be evaluated for and tested…

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(This article belongs to the SP9 (Special Issue on Multidisciplinary Innovation in Engineering Science & Technology 2020) & Section Operations Research & Management Science (ORM))
Open AccessArticle
7 Pages, 1,364 KB Download PDF

Mobile Based for Basic English Learning Assessment with Augmented Reality

Advances in Science, Technology and Engineering Systems Journal, Volume 5, Issue 2, Page # 774–780, 2020; DOI: 10.25046/aj050297
Abstract:

Nowadays Augmented Reality (AR) is very popular in teaching and learning, especially in leading student to observe learning material targets which supported by online learning resources using mobile device and wireless technology. Because English is a foreign language, most students have problems in learning English. Generally, their problems were related to low motivation, bad study…

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(This article belongs to Section Software Engineering in Computer Science (CSE))
Open AccessArticle
9 Pages, 3,109 KB Download PDF

A Critical Analysis of Usability and Learning Methods on an Augmented Reality Application for Zoology Education

Advances in Science, Technology and Engineering Systems Journal, Volume 5, Issue 2, Page # 384–392, 2020; DOI: 10.25046/aj050250
Abstract:

In recent years, research has been conducted focused on the use of technologies in the classroom, but one of the main problems is to demonstrate that the use of this technology favors learning compared to traditional methods. One of these technologies is augmented reality that allows seeing virtual objects superimposed in the real world, but…

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(This article belongs to the SP8 (Special Issue on Multidisciplinary Sciences and Engineering 2019-20) & Section Interdisciplinary Applications of Computer Science (CSI))
Open AccessArticle
6 Pages, 1,230 KB Download PDF

Safety in Industry 4.0: The Multi-Purpose Applications of Augmented Reality in Digital Factories

Advances in Science, Technology and Engineering Systems Journal, Volume 5, Issue 2, Page # 248–253, 2020; DOI: 10.25046/aj050232
Abstract:

The digital factory is a concept signing a new era for industry, the so-called Industry 4.0, in which ordinary production systems like manufacturing plants, machineries and utilities are being equipped with diagnostic and sensitive instrumentation to be connected to digital shared networks. This data-sharing, trough the big data management techniques, is a fully integrated base…

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(This article belongs to Section Industrial Engineering (EID))
Open AccessArticle
7 Pages, 4,180 KB Download PDF

Hidden Surface Removal for Interaction between Hand and Virtual Objects in Augmented Reality

Advances in Science, Technology and Engineering Systems Journal, Volume 4, Issue 4, Page # 359–365, 2019; DOI: 10.25046/aj040444
Abstract:

Recently, augmented reality (AR) technology has been applied to the inter- action technology between human and virtual objects. In AR interaction technology, it is necessary for users to be able to manipulate virtual objects intuitively. Thus, we focus on manipulating virtual objects directly with the user’s bare hands in this study. On the other hand,…

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(This article belongs to the SP7 (Special Issue on Advancement in Engineering and Computer Science 2019) & Section Interdisciplinary Applications of Computer Science (CSI))
Open AccessArticle
4 Pages, 1,253 KB Download PDF

A Development of Agility Mode in Cardiopulmonary Resuscitation Learning Support System Visualized by Augmented Reality

Advances in Science, Technology and Engineering Systems Journal, Volume 3, Issue 6, Page # 136–139, 2018; DOI: 10.25046/aj030616
Abstract:

This paper showed visualization of technics about cardiopulmonary resuscitation contributed to acquiring the skills and understanding them. Especially, this system is focused on the individuality in each object (men, women, and babies) There are problems of a general cardiopulmonary resuscitation (CPR) training because learners are generally taught by instruction based on a subjective judgment. Because…

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(This article belongs to Section Interdisciplinary Applications of Computer Science (CSI))
Open AccessArticle
9 Pages, 1,061 KB Download PDF

Visualizing Affordances of Everyday Objects Using Mobile Augmented Reality to Promote Safer and More Flexible Home Environments for Infants

Advances in Science, Technology and Engineering Systems Journal, Volume 3, Issue 6, Page # 74–82, 2018; DOI: 10.25046/aj030607
Abstract:

This study presented a prototype augmented reality (AR) application that helps visualize the affordances of everyday objects for infants in their home environments to prevent accidents and promote development. To detect and visualize affordances, we observed 16 infants regarding how they perceive and handle common objects from 4 to 12 months of age in their…

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(This article belongs to the SP5 (Special Issue on Multidisciplinary Sciences and Engineering 2018) & Section Interdisciplinary Applications of Computer Science (CSI))
Open AccessArticle
8 Pages, 1,323 KB Download PDF

Augmented Reality Prototype HUD for Passenger Infotainment in a Vehicular Environment

Advances in Science, Technology and Engineering Systems Journal, Volume 2, Issue 3, Page # 634–641, 2017; DOI: 10.25046/aj020381
Abstract:

The paper presents a prototype Head Up Display interface which acts as an interactive infotainment system for rear seat younger passengers, aiming to minimize driver distraction. The interface employs an Augmented Reality medium that utilizes the external scenery as a background for two platform games explicitly designed for this system. Additionally, the system provides AR…

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(This article belongs to the SP3 (Special issue on Recent Advances in Engineering Systems 2017) & Section Interdisciplinary Applications of Computer Science (CSI))
Open AccessArticle
10 Pages, 1,226 KB Download PDF

Segmented and Detailed Visualization of Anatomical Structures based on Augmented Reality for Health Education and Knowledge Discovery

Advances in Science, Technology and Engineering Systems Journal, Volume 2, Issue 3, Page # 469–478, 2017; DOI: 10.25046/aj020360
Abstract:

The evolution of technology has changed the face of education, especially when combined with appropriate pedagogical bases. This combination has created innovation opportunities in order to add quality to teaching through new perspectives for traditional methods applied in the classroom. In the Health field, particularly, augmented reality and interaction design techniques can assist the teacher…

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(This article belongs to the SP3 (Special issue on Recent Advances in Engineering Systems 2017) & Section Artificial Intelligence in Computer Science (CAI))
Open AccessArticle
6 Pages, 974 KB Download PDF

Discover DaVinci: Blockchain, Art and New Ways of Digital Learning

Advances in Science, Technology and Engineering Systems Journal, Volume 6, Issue 5, Page # 273–278, 2021; DOI: 10.25046/aj060530
Abstract:

Discover DaVinci is a novel augmented reality system that incorporates blockchain technology with experiential learning to engage participants in an interactive discovery of Leonardo da Vinci’s oeuvre. The software was created by Marko Suvajdzic, first author of this paper, and it was produced at the University of Florida Digital Worlds Institute. In the true spirit…

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(This article belongs to the SP11 (Special Issue on Innovation in Computing, Engineering Science & Technology 2021) & Section Interdisciplinary Applications of Computer Science (CSI))
Open AccessArticle
10 Pages, 772 KB Download PDF

Evolution of Teaching Approaches for Science, Engineering and Technology within an Online Environment: A Review

Advances in Science, Technology and Engineering Systems Journal, Volume 5, Issue 6, Page # 1207–1216, 2020; DOI: 10.25046/aj0506144
Abstract:

The emergence of the COVID-19 pandemic earlier this year destabilised the operations in the education sector, particularly in institutions of higher learning. Most of these institutions are now expected to teach online, assess their students using non-venue examinations and offer remote laboratory practical and experiments. However, many of these institutions were not prepared for such…

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(This article belongs to the SP9 (Special Issue on Multidisciplinary Innovation in Engineering Science & Technology 2020) & Section Operations Research & Management Science (ORM))
Open AccessArticle
16 Pages, 1,504 KB Download PDF

A Survey on 3D Hand Skeleton and Pose Estimation by Convolutional Neural Network

Advances in Science, Technology and Engineering Systems Journal, Volume 5, Issue 4, Page # 144–159, 2020; DOI: 10.25046/aj050418
Abstract:

Restoring, estimating the fully 3D hand skeleton and pose from the image data of the captured sensors/cameras applied in many applications of computer vision and robotics: human-computer interaction; gesture recognition, interactive games, Computer-Aided Design (CAD), sign languages, action recognition, etc. These are applications that flourish in Virtual Reality and Augmented Reality (VR/AR) technologies. Previous survey…

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(This article belongs to Section Artificial Intelligence in Computer Science (CAI))
Open AccessArticle
8 Pages, 1,398 KB Download PDF

Combination of Salient Object Detection and Image Matching for Object Instance Recognition

Advances in Science, Technology and Engineering Systems Journal, Volume 5, Issue 2, Page # 584–591, 2020; DOI: 10.25046/aj050273
Abstract:

Object Instance Recognition aims to classify objects specifically and usually use a single reference image. It is possible to be used in many applications such as visual search, information retrieval and augmented reality. However, various things affect the appearance of the objects, which makes the recognition process harder, especially if a single reference image is…

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(This article belongs to Section Artificial Intelligence in Computer Science (CAI))
Open AccessArticle
4 Pages, 1,207 KB Download PDF

Program with Ixquic

Advances in Science, Technology and Engineering Systems Journal, Volume 2, Issue 3, Page # 918–921, 2017; DOI: 10.25046/aj0203115
Abstract:

The goal of this paper is to explain the story telling, game design, game play and how is the interaction with the game Program with Ixquic. Here is the description about the new approach to this video game I called Program with Ixquic. Initially focused on an educational video game but now is a hybrid,…

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(This article belongs to the SP3 (Special issue on Recent Advances in Engineering Systems 2017) & Section Interdisciplinary Applications of Computer Science (CSI))
Open AccessArticle
12 Pages, 1,706 KB Download PDF

Revolutionizing Robo-Advisors: Unveiling Global Financial Markets, AI-Driven Innovations, and Technological Landscapes for Enhanced Investment Decisions

Advances in Science, Technology and Engineering Systems Journal, Volume 9, Issue 2, Page # 33–44, 2024; DOI: 10.25046/aj090205
Abstract:

Robo-advisors, fundamental to the financial services sector, have undergone substantial technological metamorphosis. Innovations in artificial intelligence, blockchain, cloud technology, augmented reality, and virtual reality have reshaped the financial industry’s landscape. As automated investment solutions, robo-advisors are on the brink of further technological evolution. This comprehensive research amalgamates historical data, behavioral insights, and emerging market trends…

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(This article belongs to the SP15 (Special Issue on Innovation in Computing, Engineering Science & Technology 2023) & Section Artificial Intelligence in Computer Science (CAI))

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