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Keyword: JapaneseJapanese Abstractive Text Summarization using BERT
In this study, we developed and evaluated an automatic abstractive summarization algorithm in Japanese using a neural network. We used a sequence-to-sequence encoder-decoder model for practical purposes. The encoder obtained a feature-based input vector of sentences using the bidirectional encoder representations from transformers (BERT) technique. A transformer-based decoder returned the summary sentence from the output…
Read MoreHow Effective is Using Lip Movement for Japanese Utterance Training
Lip movements have long been the subject of research. There are many methods of lip movement recognition, such as the calculation of the amount of movement compared to a matching face pattern. In a previous study, we investigated utterance recognition based on the power spectrum by focusing on lip movements, which is one aspect of…
Read MoreDevelopment and Application of Value Karuta to Understand Value in Lean Management: Initial Small-group Trial in Japan and the UK
This study proposes the Value Karuta (VK), an application of the traditional Japanese card game karuta. Its goal is to contribute to the understanding of value, which is the first principle of lean management. After stating the problems of lean management and the specifications of VK, this paper confirms the validity of the proposal by…
Read MoreAnalysis of Reading Time and the Number of Characters within One Gazing Point
Concomitant with the ubiquity of lightweight electronic terminals, such as smartphones and tablets, e-books have increased in popularity. However, studies have shown that their display method and information-presentation efficiency need improvement. We investigated visual information processing during reading to develop a more efficient display method that presents information in an easier to see fashion than…
Read MoreHiragana and Katakana Minutiae based Recognition System
The Japanese writing system is unique due to the number of characters employed and the methods used to write words. It consists of three different ’alphabets’, which may result in the methods used to process Latin script not being sufficient to obtain satisfactory results when attempting to apply them to a recognition of the Japanese…
Read MoreDeveloping Kamishibai and Hologram Multimedia for Environmental Education at Elementary School
A Japanese method in teaching at classroom show good result by implementing Kamishibai. On the other hand, technology is inseparable from daily life. Computer-based learning media innovations are fast and diverse, ranging from 2D animation to 3D environments. The hologram is one example of 3D object visualization to deliver the learning material. Based on Kamishibai’s…
Read MoreEvaluation of the Effects of Bidding Strategy with Customized Pricing on the Individual Prosumer in a Local Energy Market
Peer-to-peer (P2P) energy trading is a mechanism that allows people to share locally the energy they have generated from distributed renewable resources (DER), to generate profit form the unused resources and to reduce the cost for electricity for the household and in the community itself. This calls for the design of new energy markets, accompanied…
Read MoreMultilingual evaluation of voice disability index using pitch rate
We propose the use of the pitch rate of free-form speech recorded by smartphones as an index of voice disability. This research compares the effectiveness of pitch rate, jitter, shimmer, and harmonic-to-noise ratio (HNR) as indices of voice disability in English, German, and Japanese. Normally, the evaluation of these indices is performed using long-vowel sounds;…
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