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Keyword: UCAStudent Performance Evaluation Using Data Mining Techniques for Engineering Education
In this research work, we are implementing a student performance evaluation model using Mamdani Fuzzy Inference System (FIS) and Neuro Fuzzy system and comparing the results with classical averaging method for Network Analysis (NA) course studied by third semester Electronics and Communication Engineering students. This work explains the designing of scoring rubrics using Bloom’s levels…
Read MoreImplementation of a Robot Contest for Distance Education
Robot contests are suitable for bachelor courses to gather hands-on experience in engineering diciplines such as mechanics, electronics and embedded software. After summarizing a concept of a robot contest for distance education (robot sumo) as presented in earlier publications this paper describes the implementation and first results of this concept. The contest is seperated into…
Read MoreInteractive Virtual Reality Educational Application
Virtual Reality (VR) technology has become one of the most advanced techniques that is used currently in many fields. The role of education is extremely important in every society; therefore, it should always be updated to be in line with new technologies and lifestyles. Applying technology in education enhances the way of teaching and learning.…
Read MoreSystematic Tool Support of Engineering Education Performance Management
Engineering schools must adopt or develop their own systems and processes for graduate attribute assessment. In this paper, we take a systems engineering approach to graduate attribute assessment and propose a system architecture and tool-supported continuous improvement process with key algorithms and mathematical analysis to process the data and provide performance management reporting. Over several…
Read MoreConstructing Learning-by-Doing Pedagogical Model for Delivering 21st Century Engineering Education
The United Arab Emirates (UAE) is dedicated to establishing the best teaching and learning environment for students and staff across all higher education institutions. To heed this call, the engineering division adopted the Learning-by-Doing (LBD) pedagogical philosophy for 21st Century education at the heart of its strategic directions. This study intends to explore how LBD…
Read MoreA Perfect Ecosystem for Learning? Modern Thoughts for Organizing Higher Education
The background of the article lies in South Eastern Finland, in Lappeenranta, where an active University campus has attracted a group of ICT startups as well as SME’s in the field to collaboration. The novel education approach also has another remarkable role as a developer and source of innovation. An experimental development ecosystem (EDE), where…
Read MoreLifelong Learning Application: Mobile Application to Promote Lifelong Learning and Introduce Educational Institutions
Education is the raising of the thinking process and developing the mind in a broader perspective. However, education that is comprehensive and appropriate to the individual according to its potential, ability and skill is too hardest to describe. Thus, matching and referral institutions, including education model that suits the person’s behavior has been receiving attention.…
Read MoreSegmented and Detailed Visualization of Anatomical Structures based on Augmented Reality for Health Education and Knowledge Discovery
The evolution of technology has changed the face of education, especially when combined with appropriate pedagogical bases. This combination has created innovation opportunities in order to add quality to teaching through new perspectives for traditional methods applied in the classroom. In the Health field, particularly, augmented reality and interaction design techniques can assist the teacher…
Read MoreA Multi-class Acoustic Dataset and Interactive Tool for Analyzing Drone Signatures in Real-World Environments
The rapid proliferation of drones across various industries has introduced significant challenges related to privacy, security, and noise pollution. Current drone detection systems, primarily based on visual and radar technologies, face limitations under certain conditions, highlighting the need for effective acoustic-based detection methods. This paper presents a unique and comprehensive dataset of drone acoustic signatures,…
Read MoreIdentifying Comprehension Faults Through Word Embedding and Multimodal Analysis
This study establishes a method for determining whether learners have an understanding of data science. Data science requires knowledge in various fields, which makes many learners give up. To prevent learners from being discouraged, it is necessary to judge the comprehension of the principles in each specified skill. It is important to assess not only…
Read More3D Facial Feature Tracking with Multimodal Depth Fusion
As models based in artificial intelligence increase in sophistication, there is a higher demand for the integration of hardware components to heighten real-world implementations. Both facial feature tracking and shape-from-focus are known techniques in computer vision. However, the combination of these two elements, particularly in a cost-effective configuration, has not been extensively explored. In this…
Read MoreMachine Learning Methods for University Student Performance Prediction in Basic Skills based on Psychometric Profile
Ensuring the quality of higher education in Brazil presents a complex challenge, intensified by factors that directly affect students’ academic performance. The pervasive influence of social media and the overconsumption of superficial digital content undermine students’ ability to engage in deep comprehension, critical thinking, and the practical application of knowledge. Furthermore, inadequate preparation during the…
Read MoreUtilization of Generative Artificial Intelligence to Improve Students’ Visual Literacy Skills
This study aims to examine the impact of Gen AI utilization on students’ visual literacy skills using a quantitative approach and data instruments in the form of post-test scores of the control class and experimental class which are analyzed to measure the effectiveness of GEN AI in improving students’ visual literacy skills at four universities.…
Read MoreAI-Based Photography Assessment System using Convolutional Neural Networks
Providing timely and meaningful feedback in photography education is challenging, particularly in large classes where manual assessment can delay skill development. This paper presents M-Stock, an AI-based automated photo evaluation system that uses Convolutional Neural Networks (CNNs) to assess student photography assignments on web browser. M-Stock evaluates both technical aspects (such as lighting, composition, and…
Read MoreGenerative Artificial Intelligence and Prompt Engineering: A Comprehensive Guide to Models, Methods, and Best Practices
This article enhances discussions on Generative Artificial Intelligence (GenAI) and prompt engineering by exploring critical pitfalls and industry-specific advantages. It begins with a foundational overview of AI evolution, emphasizing how generative models such as GANs, VAEs, and Transformers have revolutionized language processing, image generation, and drug discovery. Prompt engineering is highlighted as a key methodology…
Read MoreAssistive System for Collaborative Assembly Task using Augmented Reality
Augmented reality (AR) technology has been increasingly used in developing teaching materials with the aim of sparking more interest in technology (T) and engineering (E) among students in STEM education. In the proposed system, AR is integrated with an educational robot controlled by a KidBright microcontroller board, developed by the Educational Technology research team (EDT)…
Read MoreBridging Culture and Care: A Mobile App for Diabetes Self-Care Honoring Native American Cultural Practices
Diabetes presents a significant public health issue for Native Americans, exacerbated by cultural nuances often ignored by conventional healthcare. To address this, we introduce a mobile app designed with the cultural context of Native American populations in mind. The app’s development followed participatory design principles, with direct input from Native American stakeholders through focus groups…
Read MoreDevelopment and Usability Evaluation of Mobile Augmented Reality Contents for Railway Vehicle Maintenance Training: Air Compressor Case
The air compressor of a railroad vehicle is an important equipment that produces compressed air used in braking systems. New visual interaction techniques were proposed and evaluated to develop effective augmented reality content for maintenance support and training of this device. To this end, modeling techniques capable of fast animation, storyboard production to support light…
Read MoreA Smart Farming Management System based on IoT Technologies for Sustainable Agriculture
Advances in Internet of Things (IoT) and wireless technologies are revolutionizing various sectors, including environment, education, healthcare, industry, etc. In the same dynamic, as the world population constantly evolves, solutions based on such technologies need to be proposed to improve the agricultural sector. Senegalese agriculture, primarily rain-fed and based on both cash crops and subsistence…
Read MoreSEVEN ReImagined: A Transmedia Storytelling Evolution Proposal
“Seven ReImagined” is an innovative transmedia storytelling project that reshapes the exploration of the seven deadly sins in a modern context. Building upon the original artwork “Seven”, this venture incorporates traditional media, digital tools, and the latest immersive technologies to cultivate profound user engagement and interaction. The project’s objective is to enhance understanding of timeless…
Read MoreDetailed Study of a Proposal for a Computer Based Tutoring Strategy
In this article, we propose a new tutoring strategy to combat school dropout in Morocco. This strategy is based on a collaborative approach involving educational administration and teachers at the national level to ensure equity and equal opportunities for all Moroccan students, on the one hand, and the quality of the training, on the other.…
Read MoreInvestigating the Impression Effects of a Teacher-Type Robot Equipped a Perplexion Estimation Method on College Students
In recent years, the adoption of ICT education has increased in educational settings. Research and development of educational support robots have garnered considerable interest as a promising approach to inspire and engage students. Conventional robots provide learning support through button operations by the learners. However, the frequent need for button operation to request support may…
Read MoreHow a Design-Based Research Approach Supported the Development and Rapid Adaptation Needed to Provide Enriching Rural STEM Camps During COVID and Beyond
Like many STEM research projects, the members of the National Science Foundation-funded STEM SEALS project dramatically shifted from in-person delivery of a summer institute to distance-learning with minimal time for preparation. However, the daunting challenge also offered the unique opportunity to apply Design-based Research within an exploratory study to inform and document the progression and…
Read MoreInferring Student Needs Based on Facial Expression in Video Images
Limited interactive communication modes between students and teachers in online environments may lead to teachers misinterpreting or overlooking student needs during online teaching. Students learning online may also hesitate to make their needs known even when latent desires in teaching flow, pacing, and review, may be beneficial to the quality of the learning experience. The…
Read MoreA Model for Teaching Mathematics to Gifted Students Based on an Effective Combination of Various Approaches for their Preparation
Currently one of the urgent goals of mathematical education is the organization of effective work with gifted students. Based on the study of various approaches to teaching mathematically gifted students, many years of experience of teachers, students’ work, and an analysis of curricula and materials for schools with in-depth study of mathematics, an author’s model…
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